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D&d 3.5 banshee
D&d 3.5 banshee






d&d 3.5 banshee d&d 3.5 banshee

So, my question is two (or three)-fold: Do you think the banshee's Wail is appropriate or inappropriate? (I did this so clerics and healing potions aren't so useless imc ironically, no one has a cleric character now.) It is usable only once per day, so I am inclined to think that in combination with it's Horrible Visage ability (usable every round) that this drop to 0 hits is an intentional rule to give the game the feeling that encountering a banshee sucks worse for high level characters.Īlso please note that imc a short rest is 8 hours long, and a long rest is one week for healing purposes, so characters cannot heal after every encounter - unless they are healed by potions, regeneration, or spells. I have not had the time to research if other monsters, undead or not, have effects like the Banshee's Wail. To keep my players happy, I ruled that he could make a saving throw every turn, on a save, his gnome would wake up and only suffer 3d6 psychic damage (and I rolled a 14). I kind of agree with my player's sentiments if this is an unintentional effect on high level characters, but if this is intentional, then I kind of like having monsters with marginal hit points (the banshee has something like 50-60 averaged hits?) that can scare the shit out of higher level characters.

d&d 3.5 banshee

My gnome player nearly packed up and left, until I explained that 0 hit points is not dead - simply unconscious, and he argued that in that case, higher level characters will have to heal MORE than low level characters if they fail the banshee's saving throw, and that is unfair, accredited to poor rules design for 5e. The other character in range takes 10 (3d6) psychic damage. The banshee wails and the only one to fail the save is the gnome wizard, who (by the banshee's description) falls to 0 hit points. The party has a new 1st level (human) fighter PC, a 5th level fighter (also human), a 5th level (elven) wizard with the Staff of the Magi, an 8th level (gnome) wizard with 86 hit points, and a 4th level (human) druid. Now, this is fresh after an encounter from a previous session, so the party's 6th level thief is still unconscious and resting, the rest are huddled around a campfire in the outskirts of the Ruins. In last Wednesday's session, I threw the banshee at the party.








D&d 3.5 banshee